Headcount

You broke into Montor's house. You brought friends.

“You're still here? Interesting.”

Mode

Party

Ranged weapon

Melee weapon

Speed

How to play
  • +12Drag left and right (or use arrow keys / A, D) to pick a door. Your party attacks on its own.
  • −15Shoot a crimson minus door enough and it flips to a plus.
  • +8Break open chests for free recruits.
  • 40Piles of Montor's junk cost you their number in knights if you run into them. Shoot one to bits and it gives up what was inside: recruits, something to eat, a trap, or something that lives there. Red eyes mean trouble. A gold glint means treasure.
  • PacksSmall, quick baddies come after you, and rats and moths breed while they wait. Big ones stand still on one side: go round them.
  • HordeA horde fills the corridor and can't be dodged. Thin it out as it charges; when it reaches you the run stops and you fight hand to hand until one side is gone. Your melee weapon decides how that goes.
  • AimAimed weapons fire one tight line up the middle, so you pick the target by steering. Fans cover the corridor. Lobbed shots sail over doors and junk.
  • ⚔In Siege you hold the line. Enemies home in on you, and every wave you take an upgrade. Every fifth wave is a boss, then you go a zone deeper.